problem about objectal-Collection of common programming errors
Erlend D.
ios monotouch avfoundation libgdx objectal
I am currently developing a small multiplatform game with libGDX. The game works great on Windows, Android and OSX, but I can’t make it compile for iOS.The libGDX guide for iOS states a couple of caveats, but I’m pretty sure I have taken everything into account. I have Eclipse, Xamarin.iOS, JDK, Ant, and $PATH, $IKVM_HOME is set as they should. The gamename.dll (which is the Mono compiled dll that contains all my game logic, and is automatically generated from the Java code) has been created, an
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