problem about xcode4.4-Collection of common programming errors
Wouter Scholtens
unit-testing warnings xcode4.4
Possible Duplicate:Some of my unit tests tests are not finishing in XCode 4.4 I’ve just upgraded to XCode 4.4. I’ve created a new project and included unittesting. When running the tests I get a warning “All tests did not finish”.Colleagues with clean installs of xcode 4.4 have exactly the same problem. They did not type a single letter of code and only created a new project that included unittests.What did we do wrong and how can we solve the problem?
firebug
neon xcode4.4
I get compilation errors when compiling neon assembly in Xcode 4.4, those error wasn’t in xCode 4.3, the errors are for those commands type:error: invalid operand for instructionvld1 q5.u8, [r12], r2 error: invalid operand for instructionvrhadd d0.u8,d22.u8,d0.u8error: unexpected token in argument listvst1 d2.u32[0], [r1], r3any idea how to solve those errors? Thank you,
theodorusap
xcode cocoa xcode4 xcode4.4
Any idea how to set button selector at runtime (on click event) for mac (Not IOS)I have a view controller with a button declared as outlet :#import <Cocoa/Cocoa.h>@interface MyView : NSView @property (assign) IBOutlet NSButton *MyBtn;i can access that buton with something like this :MyView * v; . . . [v MyBtn]i didn’t find “addTarget” choice like on cocoa touch. The only choice is “setTarget(id)”I’m using Xcode 4.4.1 for osx mountain lionany suggestion would be appreciated. thanks
Peter Hosey
xcode osx osx-mountain-lion xcode4.4
I had a working Mac application until I updated to XCode 4.4 and Mountain Lion. Now the application still compiles, but when I try to run it I get an error message.error: failed to launch ‘/Users/username/James/mac/Browser/trunk/Browser/DerivedData/Browser/Build/Products/Debug/Browser.app/Contents/MacOS/Browser’ — Permission denied*Can anybody explain why I might be getting this?
Zero Piraeus
ios osx-mountain-lion xcode4.4
Traceback (most recent call last): File “./Scripts/version.py”, line 6, in <module>from Foundation import NSMutableDictionary File “/System/Library/Frameworks/Python.framework/Versions/2.7/Extras/lib/python/PyObjC/Foundation/__init__.py”, line 8, in <module>import objc as _objc File “/System/Library/Frameworks/Python.framework/Versions/2.7/Extras/lib/python/PyObjC/objc/__init__.py”, line 30, in <module>from objc._bridgesupport import * File “/System/Library/Frameworks/P
user1738193
objective-c debugging xcode4.4
I have written a some code for a drill down table app I have been making, but the app crashes only during runtime. Xcode doesn’t give me any errors while building the app. The debugger outputs:2012-10-18 10:58:26.513 second[474:c07] -[NavController setItems:]: unrecognized selector >sent to instance 0xc217a002012-10-18 10:58:26.515 second[474:c07] * Terminating app due to uncaught exception >’NSInvalidArgumentException’, reason: ‘-[NavController setItems:]: unrecognized selector sent >to instanc
iDia
ios5.1 xcode4.4
I’m new to iOS,, I got an EXC_BAD_ACCESS exception in following linenextscrn.fullTextValue=self.fulltextFromSecond;This nextscrn object has created in this way above to that line.ImageVisible *nextscrn=[[ImageVisible alloc]initWithNibName:nil bundle:nil];Can any one explain me what is the reason for this and how can I solve this.Thanks
user1600801
xcode4.4
Is this normal? I’m developing an application using XCODE 4.4.1. My application chashes and still I don’t know why. But then, I compiled using a MAC Virtual Machine, and my application, without any changes, don’t crash. How can be this possible?
Daniel
objective-c ios xcode xcode4.4
So am making this app where if you press a button, a sound plays but when i pressed the button the app crashed. Heres me codeIn the .h file#import <UIKit/UIKit.h> #import <AudioToolbox/AudioToolbox.h>@interface ViewController : UIViewController {}-(IBAction)buttonPressedWithSound:(id)sender;@endnothing wrong there, But in the .m file-(IBAction)buttonPressedWithSound:(id)sender {int randomSoundNumber = arc4random() % 4; //random number from 0 to 3NSLog(@”random NR = %i”, randomSoundNu
Darren
ios xcode ios-simulator uikeyboard xcode4.4
I have an app that I have been working with for over a year, it has been working fine. All of a sudden it has started crashing in the simulator when ever a keyboard is presented. It doesn’t matter where the keyboard is presented from. The app still works on my device.I am using Xcode 4.4 and iOS 5.1. I did install Xcode 4.5 a few days ago in a separate directory, perhaps this is what caused the problem. Here is the error that I’m getting on the console, does anyone have a solution?Unable to load
Xoltic
xcode xcode4.4
I just update xcode to v4.4 and when I run my project, xcode crash and the simulator’s screen stay black. One of the solution I find is that I had to update to mountain lion (I had Lion) and to re-install xcode.But I wanna know if there’s another option without updating to mountain lion.*Re-install xcode doesn’t work.
user1738193
objective-c cocoa-touch xcode4.4 unrecognized-selector
I am having a problem during run-time that says-[__NSCFString _isResizable]: unrecognized selector sent to instance 0x6a86a802012-10-24 14:21:08.070 Diabetic Food Guide[767:c07] * Terminating app due to uncaught exception ‘NSInvalidArgumentException’, reason: ‘-[__NSCFString _isResizable]: unrecognized selector sent to instance 0x6a86a80’I think the problem lies in these parts of the code: /*ViewControllerManual.m*/ – (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {NSDictio
user2725590
c++ sqlite3 linker xcode4.4
Hi I want to use sqlite in c++ project in xcode 4now i am getting this errorLd /Users/jayb/Library/Developer/Xcode/DerivedData/EMS-bpigynlzjbrescadebhoiupqmtkg/Build/Products/Debug/EMS normal x86_64cd /Users/jayb/Documents/Developement/EMS/EMSsetenv MACOSX_DEPLOYMENT_TARGET 10.8/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ -arch x86_64 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.8.sdk -L/U
El Developer
objective-c xcode automatic-ref-counting xcode4.4
I’ve recently upgraded to Xcode 4.4 and have been using it for some Mac App Store submissions. Two worked fine but the third gave this error:Undefined symbols for architecture x86_64:”_objc_retain”, referenced from:___ARCLite__load in libarclite_macosx.a(arclite.o)(maybe you meant: _objc_retainedObject) ld: symbol(s) not found for architecture x86_64 clang: error: linker command failed with exit code 1 (use -v to see invocation)ARC is turned off so I don’t know where this reference is coming fro
user1563726
box2d clang xcode4.4
I have just updated to XCode 4.4 and now get this linker-error:Undefined symbols for architecture armv7:”_objc_copyCppObjectAtomic”, referenced from:-[CLASSNAME box2DBodiesList] in CLASSFILENAME.o ld: symbol(s) not found for architecture armv7 clang: error: linker command failed with exit code 1 (use -v to see invocation)Whereas: @property (readonly) std::vector box2DBodiesList;This is an iOS-app.Any clue?
Tanner Silva
objective-c osx-mountain-lion xcode4.4
I have created a NSCollectionViewItem subclass, called TSCollectionViewController. It overrides one method, setRepresentedObject:. I plan on using it in my NSView, TSTopChartView. Oddly enough, I get an error when I add it to the TSTopChartView.h file (pictured below). Obviously, Xcode doesn’t like TSCollectionViewController for this file. I just can’t figure out why! I’ve imported the file, so it shouldn’t be an unknown type name. Any ideas? Thank you for your time!Here is TSCollectionViewContr
Weibin Shen
simd xcode4.4 fftw altivec
I’m using fftw on a Mac using Xcode 4.4. In my project, I added the whole fftw source code into the project and tried to compile it.It cannot compile successfully, because in the simd-altivec.h, it gives errors like these:ALTIVEC only works in single precisioncompiling simd-altivec.h requires -maltivec or equivalentunknown type vectorunknown type VMy questions are:What is a better way to add a third party library into my project? Directly adding all the source file into my project seems awkward
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