Using Alamofire within a Playground-open source projects Alamofire/Alamofire
I’m new to iOS development and using Xcode and I’m having trouble getting Alamofire to work within a Playground. There’s some functionality I’d like to test out for proof of concept but the library is not linked to the Playground and I’ve tried getting it to play nicely. I have Alamofire set up to work within an iOS (not in a Playground) project before the installation instructions in the Github Alamofire repo were recently updated.
Any suggestions on how to get Alamofire to import properly in the Playground?