Can dependency injection prevent a circular dependency?-Collection of common programming errors

You probably could solve this with DI, but you shouldn’t.

If I understand correctly, you have something like this:

  + Assembly A           + Assembly B
  |                      |
  +-- Interface IFoo     +-- Class ConcreteFoo : IFoo
  |                                   ^
  +-- Class MyClass -->------->-------|

In other words, you’re trying to get MyClass to reference ConcreteFoo, but you can’t because assembly B, which ConcreteFoo resides in, already depends on IFoo in A.

This is a design error. If you declare the interface IFoo in Assembly A, but no concrete implementations, then any other interfaces/classes in assembly A should only reference IFoo, never a concrete class that implements it.

There are three ways to eliminate the circular dependency:

  1. Make MyClass dependent on IFoo instead of ConcreteFoo. This is probably the best option if you can do it. If the issue is that you need a physical instance of IFoo for use in MyClass and don’t know where to get one from, then have it take an IFoo in the constructor – let whoever uses MyClass figure out what IFoo to use.

  2. Move the interfaces to their own assembly. This is still a reasonably good practice. Your design will look like this:

  + Assembly App       + Assembly Interfaces      + Assembly Concrete
      |                    |                          |
      |                    +-- Interface IFoo         |
      |                    |                  \       |
      +-- Class MyClass    |                   \------+-- Class ConcreteFoo
      |                    |                          |           ^
      +---- Member Foo ->--------------------->-------------------|
  
  1. Move MyClass to its own assembly. Effectively your dependency tree will look the same as in #2 above, but if assembly A is much smaller than B then this would require less effort.

Hope that helps.