Chrome packaged app UDP sockets not working-Collection of common programming errors
The Network Communications doc is not up-to-date. See the latest API doc: https://developer.chrome.com/trunk/apps/socket.html. But the doc doesn’t state everything clearly. I looked into Chromium source code and found some useful comments here: https://code.google.com/searchframe#OAMlx_jo-ck/src/net/udp/udp_socket.h&q=file:(%5E%7C/)net/udp/udp_socket%5C.h$&exact_package=chromium
// Client form:
// In this case, we're connecting to a specific server, so the client will
// usually use:
// Connect(address) // Connect to a UDP server
// Read/Write // Reads/Writes all go to a single destination
//
// Server form:
// In this case, we want to read/write to many clients which are connecting
// to this server. First the server 'binds' to an addres, then we read from
// clients and write responses to them.
// Example:
// Bind(address/port) // Binds to port for reading from clients
// RecvFrom/SendTo // Each read can come from a different client
// // Writes need to be directed to a specific
// // address.
For the server UDP socket, call chrome.socket.bind
and chrome.socket.recvFrom
/chrome.socket.sendTo
to interact with clients. For the client UDP socket, call chrome.socket.connect
and chrome.socket.read
/chrome.socket.write
to interact with the server.
Here’s an example:
var serverSocket;
var clientSocket;
// From https://developer.chrome.com/trunk/apps/app_hardware.html
var str2ab=function(str) {
var buf=new ArrayBuffer(str.length);
var bufView=new Uint8Array(buf);
for (var i=0; i= 0)
{
chrome.socket.sendTo(serverSocket,
str2ab('Received message from client ' + recvFromInfo.address +
':' + recvFromInfo.port.toString() + ': ' +
ab2str(recvFromInfo.data)),
recvFromInfo.address, recvFromInfo.port, function(){});
read();
}
else
console.error('Server read error!');
});
}
read();
});
// A client
chrome.socket.create('udp', null, function(createInfo){
clientSocket = createInfo.socketId;
chrome.socket.connect(clientSocket, '127.0.0.1', 1345, function(result){
console.log('chrome.socket.connect: result = ' + result.toString());
});
chrome.socket.write(clientSocket, str2ab('Hello server!'), function(writeInfo){
console.log('writeInfo: ' + writeInfo.bytesWritten +
'byte(s) written.');
});
chrome.socket.read(clientSocket, 1024, function(readInfo){
console.log('Client: received response: ' + ab2str(readInfo.data), readInfo);
});
});