problem about ogre-Collection of common programming errors


  • Molmasepic
    c++ ogre libraries mingw
    i have a simple question.For people that know and built ogre3D from source as a Static library, What is the order of which the libraries should be linked?The libraries I need to be organized are:Ogre Plugins’libOgreMain.a’Ogre RenderSystemsBoost(version 1.47)linkOgre’s DependenciesThe reason im asking is because in the Ogre forums, I have asked about this and didnt get a good reply…yet.The other reason is because even though i link to the boost library, i get this error:undefined reference to

  • WevertonApolinário
    ubuntu ogre
    First of all, I am using Ubuntu 12.04 LTS. Well, I was trying to run the Ogre test that comes with the ArUco library (v. 1.2.4) of witch uses, obviously, the Ogre library, and OpenCV library (v. 2.4.4) as well. I’ve already tested the ArUco and OpenCV library with no errors, that’s why I think the problem doesn’t lies in these libraries. I downloaded the Ogre library from the Linux repository, and installed with no apparent errors. I even compiled and ran all of those Ogre examples that comes wi

  • AzKai
    c++ ogre
    Hi guys I’m having a problem in my Ogre problem. I’m not sure if this is the best place to ask this but I may as well. Here is the sample of the code I made in order to create a 2D array of enemies(for a space invaders gamefor(int i = 0; i < 5; i++) //Manages the YPOS coordinate of the enemy{for(int j = 0; j < 5; j++) //Manages the YPOS coordinate of the enemy{stringstream ss;ss << j;std::string pos = ss.str();ss.clear();ss << i;pos += “,” + ss.str();std::string enemyName = “E

  • Jay
    c++ qml qt5 ogre qtquick2
    In my qml I’m creating a C++ component object but can’t figure out how to reference the object once it’s created.Here’s the qml to create an OgreScene object:MouseArea {anchors.fill: parentfunction scene(){var scene = Qt.createQmlObject( “import Client.Plugin.Ogre 0.1; OgreScene{ id: pluginScene; engine: OgreEngine }”, plugin );console.log( “qml: init scene” );pluginScene.init();}onClicked: scene() }When I run it I get:Qt Debug: qml: init scene Qt Warning: qrc:///client.qml:118: ReferenceError:

  • Bart
    qt qt4 ogre3d ogre
    I need to integrate Ogre 3d in Qt 4. I found several codes and suggestions which are unfortunately out-dated. I liked this tutorialhttp://irmatden.developpez.com/tutoriels/qt/integration-ogre-qt/It works with Ogre 1.4.9 (Eihorn) but not with the recent version 1.7.0. Compiling the app with the recent one results in a linker errorogrewidget.o: In function `OgreWidget::~OgreWidget()’: ogrewidget.cpp:(.text+0x5b6): undefined reference to `Ogre::NedPoolingImpl::deallocBytes(void*)’ ogrewidget.o: In

  • greatwolf
    c++ linux codeblocks ogre
    I have built and installed Ogre to my Debian with Code::Blocks. Next, I tried to compile a tutorial application but I’m getting these errors:obj/Debug/BaseApplication.o: In function `BaseApplication’: /home/ver/projects/testogre/BaseApplication.cpp:34: undefined reference to `Ogre::StringUtil::BLANK’/home/ver/projects/testogre/BaseApplication.cpp:34: undefined reference to `Ogre::StringUtil::BLANK’ obj/Debug/BaseApplication.o: In function `~BaseApplication’:/home/ver/projects/testogre/BaseApplic

  • dextaa
    c++ gcc shared-libraries ogre
    im trying to compile a simple Ogre3d application using OIS; i override the function like so:virtual bool keyPressed(const OIS::KeyEvent& arg);However, i get linker errors like this:CMakeFiles/thorium.dir/Application/Application.cpp.o:(.rodata._ZTVN7Thorium11ApplicationE[_ZTVN7Thorium11ApplicationE]+0x48): undefined reference to `Thorium::Application::keyPressed(OIS::KeyEvent const&)’Ive added the library to my cmake as well as tried using a shared library but it also did not work. Im usi

  • Precursor
    c++ g++ ogre
    On ubuntu, I have compiled and installed all the ogre libraries. However, when I try to compile a tutorial with this commandg++ -o otest ogre.cpp -I `pkg-config –libs –cflags OGRE OIS` -lOgreMain -lOIand it outputs/tmp/cc9ndjXQ.o: In function `TutorialApplication::TutorialApplication()’: ogre.cpp:(.text+0xd): undefined reference to `BaseApplication::BaseApplication()’ /tmp/cc9ndjXQ.o: In function `TutorialApplication::TutorialApplication()’: ogre.cpp:(.text+0x51): undefined reference to `BaseA

  • user1958850
    c++ boost compiler-errors ogre
    When following this tutorial I’m getting the following errors: undefined reference to ‘__unwind_resume’ and undefined reference to ‘__gxx_personality_v0’The file producing these undefined reference error’s is libboost_system-mgw47-mt-1_51.a. I have already tried the following fixes to no avail:Forcing Code::blocks to use g++ instead of gcc. Result: No change Adding-lstdc++ to the list of libraries the linker links to. Result: 39 more errors in addition to the __unwind_resume and __gxx_personalit

  • user2131860
    blender ogre
    I’ve been trying to export a blender object with a texture using blender2OGRE (https://code.google.com/p/blender2ogre/)I go to export->OGRE3D (.mesh .scene), and it begins the export. it then triggers a break point with the following logError Traceback(most recent call last): File”/home/team/.config/blender/2.65/scripts/addons/io_export_ogreDotScene.py”, line 3159, in execute self.ogre_export(Self.filepath, context) File”/home/team/.config/blender/2.65/scripts/addons/io_export_ogreDotScene.py”,

Originally posted 2013-11-27 12:16:02.