Javascript SDK error and Canvas resizing issue-Collection of common programming errors

I’m trying to resize the Canvas for an app but I can’t get the JS SDK or the fixed height setting to work. In the console for chrome I see:

Uncaught TypeError: Object # has no method 'createClass2' on XFBML:13

Firefox:

FB.Type.createClass2 is not a function on XFBML:13

I have my app Canvas setting on fluid for width, and fixed at 1200px (which has no effect). Note: there is no Settable option.

Here is my JS SDK include. It’s right after the tag


  window.fbAsyncInit = function() {
    FB.init({
      appId      : '188042251295955', // App ID
      status     : true, // check login status
      cookie     : true, // enable cookies to allow the ...
      xfbml      : true  // parse XFBML
    });

    // Additional initialization code here
    FB.Canvas.setAutoGrow(100); 
  };

  // Load the SDK Asynchronously
  (function(d){
     var js, id = 'facebook-jssdk', ref = d.getElementsByTagName('script')[0];
     if (d.getElementById(id)) {return;}
     js = d.createElement('script'); js.id = id; js.async = true;
     js.src = "//connect.facebook.net/en_US/all.js";
     ref.parentNode.insertBefore(js, ref);
   }(document));

I would appreciate any help on this. If you can spot any errors/missing settings, that would be great.

  1. I have solved the issue here. The JS SDK was erroring out when the script was loading because of (stupidly included) old scripts on the page.

    #1: Old share button code.

    function facebookShare(d, s, id) {
      var js, fjs = d.getElementsByTagName(s)[0];
      if (d.getElementById(id)) {return;}
      js = d.createElement(s); js.id = id;
      js.src = "//connect.facebook.net/en_US/all.js#xfbml=1";
      fjs.parentNode.insertBefore(js, fjs);
    }
    //initialize facebookShare
    facebookShare(document, 'script', 'facebook-jssdk');
    

    #2: Facebook FeatureLoader (deprecated JS SDK)